I'm Christopher Ravosa and I make video games! I started my career as a developer at Marist College. At Marist I double majored in Computer Science and Games and Emerging Media. I also double minored in IT and IS. I graduated from Marist with my bachelor's degree in 2021. I will be graduating with my master's in Software Development in 2022.
During the fall of 2019, I worked on an AR game for mobile with a startup in Cambridge, MA. This brief experience allowed me to attain my first internship with Activision Publishing.
Full-time game design and programming opportunities starting summer 2022.
As an intern with Activision I had the chance to work with the teams at two development studios. In two successive summers (2020 and 2021) I worked with Sledgehammer Games and Raven Software to assist in the development of the campaign for CoD: Vanguard. The time I spent at these two studios was extremely formative to my approach to game design and collaborating with a team.
I hope you'll take the time to preview some of my work while you're here. I look forward to making an impression on the game development industry. If I'm lucky I may even get to work with you!
Thanks for visiting,
Christopher P. Ravosa
One major goal of mine is to make video games more accessible to people with disabilities. I love games, everyone else should have a chance to love them too.
Borderlands, Halo 3, Halo Reach, Medal of Honor (2010), Fallout: New Vegas, CoD 4: Modern Warfare, God of War (2018), Undertale, Rome Total War, Left 4 Dead 2
My most recent project was a resource management game called, "The Road Home", which I made as a final project for a class called Colloquium in Games.