HOME RUN DERBY VR
XR Gameplay & Online Systems
My Contributions
I co-authored and shipped features for MLB's immersive virtual reality baseball experience, working in Unity on a live XR product.
Across this product and another live Unity application, I designed, authored, and deployed backend APIs and developed real-time TCP multiplayer servers that supported live user interactions.
I also developed a cloud content-delivery pipeline that distributed application assets through Google Cloud Platform, reducing the client footprint and supporting reliable content updates.